@startuml
sprite $h [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000010000000000000000000000000010000000000
000000003EFE300000000000000000000003DFE400000000
00000000EFFFE0000000000000000000000DFFFF00000000
00000002FFFFF2000000000000000000001FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFFA99999999999999999999AFFFFF40000000
00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000
00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000
00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000
00000003FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000
00000003FFFFFDCCCCCCCCCCCCCCCCCCCCDFFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000003FFFFF3000000000000000000002FFFFF40000000
00000001FFFFF1000000000000000000000FFFFF30000000
00000000BFFFB0000000000000000000000AFFFC00000000
0000000008B80000000000000000000000007B8100000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_H(_alias) ENTITY(rectangle,black,h,_alias,FA6 H)
!define FA6_H(_alias, _label) ENTITY(rectangle,black,h,_label, _alias,FA6 H)
!define FA6_H(_alias, _label, _shape) ENTITY(_shape,black,h,_label, _alias,FA6 H)
!define FA6_H(_alias, _label, _shape, _color) ENTITY(_shape,_color,h,_label, _alias,FA6 H)
skinparam folderBackgroundColor<<FA6 H>> White
@enduml